
Owlbears tend to lair in nestshuge masses of bones and f lotsam that can cover many square yards or encompass large areas of caves or dungeons, which is where they are most. That way PF could have maintained its own identity and not alienated a segment of their player base by becoming "like 5E." But, it is what it is. An owlbear makes an unsettling cry as it attacksa guttural roar rising to an ear-piercing screamand communicates its territory to others by a low, growling hoot. If they are the biggest, then they must be doing something right? However, simplifying and cleaning up the PF1 rules into a new edition might have been a wiser course in the long run. Given 5E's dominance, why make an edition that is like 5E? Unless one had some fanatical devotion to Paizo or intense hatred of WOTC, why not just play 5E? I guess that one could argue that copying the Number 1 guy is prudent. Going to PF2 seems to have been a mistake, though.

Every PF1 player already had everything that they needed. Paizo had to do something, PF1 sales had flatlined, simply due to market saturation. So while PF might be in 2nd place, it is a distant second. PF was 2nd and Call of Cthulhu (awesome!) was #3. I saw a survey last year that broke down the RPG market by game and it reported that of all the respondents, 70 some percent played 5E.
